This is a really cool game! I like how there's these varying playstyles that you go between as you get better. First you fumble around trying and failing not to get yourself killed, then you start focusing on digging the blocks to fill in holes and clear lines, but because you're breaking the blocks it'd take longer to fill the lines than if you were to just pull them towards the perfect spot. It pushes you to get better at mastering the pulling mechanic which is really neat.
...I wasn't good enough to actually do that (I mostly stuck to digging and trying to fill holes on the edge of the screen was always a pain), but I appreciate that there's incentive to get better like that